Hayato Ise
UX Engineer
Resume
Work History
2014.6 ~ 2017.3
RE:CODE, a programming clubUI/UX Designer
I joined RE:CODE, an intercollegiate programming circle, as a member of the management team. I formed a project team of several people within this circle. And I experienced the development and operation of five web services.
2017.4 ~
IKYU CorporationWordPress Engineer
I collaborated with designers to develop two different forms of web media, Ikyu Concierge and KIWAMINO. I was the only engineer.
Ikyu Concierge articles use high quality and large size images. As a result, the site speed was very slow for a while. So, I improved the site speed of WordPress and used Fastly and imgIX to make it fast.
KIWAMINO was built with modern WordPress in mind, taking advantage of the failure of Ikyu Concierge. Perhaps because it was a new approach, we were interviewed by a Google employee. Here's the article about it.
2019.4 ~
IKYU Corporation2020.8 ~
IKYU CorporationFront End Engineer
We are developing Ikyu Restaurant mainly with a team of 20 people. The languages and frameworks used in Ikyu Restaurant development are Python, Flask, TypeScript, Vue.js, and Nuxt.js. Some features are written in VBScript, so I also write VBScript occasionally.
2020.9 ~ 2020.12
Culture Generation Japan Co., LtdFull Stack Engineer | Subcontracting
As an outsourced full-stack engineer, I built an EC site that combines the functions of selling products and subscription. I developed CRAFTAL, a monthly subscription service for Japanese tableware, from scratch with WooCommerce.
Education
2013.4 ~ 2017.3
Tokyo University of EconomicsBachelor of Arts in Marketing and Distribution
In my first year, I studied the basic theory of marketing.
In my second year, I joined a seminar on behavioral economics. The seminar mainly consisted of case methods, debates, and paper writing. We held joint seminars with Chuo University and Kogakuin University to improve the quality of our papers. As a result, we won the Fighting Spirit Award at the Kanto Student Marketing Competition. The title of the winning paper was "Platform Strategies for Attracting UGC Creators". The paper used qualitative comparative analysis and discriminant analysis to pursue the rules of successful platforming. The presentation material of the paper is here.
2016.1 ~ 2016.2
Goodpatch Inc.Goodpatch Design School
I participated in a design school hosted by Goodpatch, the most famous design company in Japan. In this school, we learned Goodpatch's unique design process. Although I didn't win the competition, I was awarded the Prott prize.
2016.11 ~ 2016.12
TECH::CAMPPHP/Laravel Course
I attended TECH::CAMP, a major programming school in Japan, for one month. Before joining the school, I prepped the basics of HTML, CSS & PHP on Progate. Thanks to this preparation, I was able to finish the TECH::CAMP curriculum in about 10 days. In the remaining 20 days, I challenged myself to develop an original application. In the end, we developed a Medium-like blog posting service. In order to push myself, I stayed at a hotel near TECH::CAMP, so I studied for about 300 hours in one month. Here's an interview with me from that time.
Coding Skills
HTML/CSS
WordPress
PHP
SQL
Python
Flask
JavaScript
TypeScript
Vue.js
Nuxt.js
React.js
Next.js
Design Skills
UI Design
User Interview
Sketch
Figma
Prott
Knowledges
- PowerPoint
- Word
- Excel
- Notion
- Docker
- Fastly
- imgIX
- Datadog
- GitHub
- NPS
- Canonical AMP
- AMP
- Atomic Design
- VBScript
- Firebase
- SQL Server
- Confluence
- MariaDB
- WooCommerce
- Slack
- Docker Compose
- Linux
- CentOS
- macOS
- Windows
- SPSS
- R Commander